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Mr Kidd
Center for Advanced Studies Gallente Federation
684
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Posted - 2012.07.10 17:09:00 -
[1] - Quote
Gotta say it. CCP, do you think having windows pop open/close on undock, jumping through gates, in different locations, attaching to different purpose set windows is a feature we enjoy?
I mean, when I click on the "inventory button", do you think your new feature is "winning" when it opens to an existing purpose set window only useful to see how much ammo and paste I have in my cargo. Or do you think the UI is "winning" when that purpose set micro-inventory window pops open upon dock to a new window that covers most of my screen?
And what kind of spite did you have for us when you added back the hanger inventory and ship maint buttons only to have them also assigned to the ship in space.....which of course is probably the crux of this whack-a-mole problem with the current windows.
Charlie Sheen can say "winning" however often he likes. But we all know that whatever the reason for saying it, it's still full of fail.
We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
684
|
Posted - 2012.07.10 17:14:00 -
[2] - Quote
Andoria Thara wrote:*Unified Inventory Thanks fixed. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
687
|
Posted - 2012.07.10 18:30:00 -
[3] - Quote
CCP alts detected. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
687
|
Posted - 2012.07.10 19:00:00 -
[4] - Quote
I can't help it if CCP sticks a turd on a stick telling you it's a new and awesome feature. Some of us are a bit more discerning. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
691
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Posted - 2012.07.10 23:31:00 -
[5] - Quote
Apostate Lucius wrote:Mr Kidd wrote:CCP alts detected. Hardly, just people who quickly adapted and utilized what they were given with a minimum of muss and fuss. Sure, I thought it was clunky for the first ten minutes, then I figured it out and resumed playing my game. I'm kind of sad that they changed a classic feature that probably didn't need to be changed, but it's not game-breaking by any stretch of the imagination. It is what it is, nothing more, nothing less.
That's fine. If you want to quickly adapt to having a marginally working utility fine. Others appear not to. I support them because I don't like having to open a can in space in a separate by first opening it, expanding the UI which I've made smaller for another purpose in order to scroll down to find it just so I can open it up in it's own window to then select what I had open previous and resizing it back for the use it was sized to begin with. That's not adaptation my friend. That's coping.
We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
706
|
Posted - 2012.07.11 12:19:00 -
[6] - Quote
baltec1 wrote:
The new UI has made everything I do much simpler and quicker.
What is it that you do?
I have to wonder if you play the game. Or if your play style is confined to tasks well suited for the UI. Because frankly having the UI take up 70% of my screen real estate as to fulfill it's stated goal as convenient isn't acceptable 90% of the time I need to utilize inventories.
Please, tell us the tasks you find it convenient. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
707
|
Posted - 2012.07.11 13:00:00 -
[7] - Quote
Otrebla Utrigas wrote:Seriously guys, don't you know how to manage tree inventories? It is faster, cleaner and way more optimal than lots and lots of windows with click and drag.
Welcome to the future (well, welcome to the present more or less)
Again, I ask, how is it you're utilizing the inventory, for what tasks?
I utilize Windows Explorer quite adeptly. But, then again I don't use it for every little thing especially when an origin and destination are staring me in the face already.
However, to expound on the Windows Explorer example, when I open a single file container it at least has the sense to open in its own window and not revert to some default location/window which is completely unsuitable for simple tasks. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
711
|
Posted - 2012.07.11 14:13:00 -
[8] - Quote
baltec1 wrote:Mr Kidd wrote:baltec1 wrote:
The new UI has made everything I do much simpler and quicker.
What is it that you do? I have to wonder if you play the game. Or if your play style is confined to tasks well suited for the UI. Because frankly having the UI take up 70% of my screen real estate as to fulfill it's stated goal as convenient isn't acceptable 90% of the time I need to utilize inventories. Please, tell us the tasks you find it convenient. Large scale POS research and manufacturing along with some mining.
That would be why you like it. The UI is good for macro level management. But for frequent smaller takes it's a PITA.
We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
711
|
Posted - 2012.07.11 14:40:00 -
[9] - Quote
WonkySplitDemon wrote:BearJews wrote:CCP is really good at tear generation. Come on guys, it aint bad. This thread is just a couple of women venting over their pixel world problems.
Adapt, Adjust. it's not the greatest, but it's not the end of the world. I have adjusted and adapted. I can use the UI fine, just think the old one was better. Isn't that what a forum is for? People expressing their opinions?
Yeah, but just be sure that you've adjusted and adapted and not adjusted and coped. There is a difference. Many of us are coping with a **** poor UI in our opinions. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
719
|
Posted - 2012.07.13 14:30:00 -
[10] - Quote
So far, from this thread I'm going to list some of the things the supporters have said and some the detractors has said.
Supporters:
I like it. It's easier. Adapt. Get over it. Works for me. Another whine thread. Makes inventory easier.
Detractors:
Takes up too much real estate. Doesn't remember settings. Cumbersome. Requires more clicks. Updates are slow. Updates are bugged.
I think I'm seeing a pattern. The supporters aren't listing specifics. The detractors are. So, I can only conclude that there are many more trolls in GD than constructive contributors. But then that's no surprise.
We want breast augmentations and sluttier clothing in the NeX! |
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Mr Kidd
Center for Advanced Studies Gallente Federation
719
|
Posted - 2012.07.13 15:29:00 -
[11] - Quote
Lubba Luft wrote:Unified Inventory doesn't fit in EVE. A Customisable inventory will do the trick. It's a Sandbox. And everyone plays differently and uniquely. the UI should reflect that. I can adapt to change, when it's for good. What I cannot do is adapt to a bad change and pretend it's alright. That is denial.
I'll disagree if only to say we can adapt to the UI and we all have since we have to use it day in day out. Doesn't mean we like it. It means we're coping with it like someone copes with herpes. It's not something you want but at the end of the day you deal with it.
CCP needs to either nix it and bring back the old system or tell us some purpose that they're working towards with the UI that might make these complaints we have moot points. As it appears now they've made a bad design change and are staying the course, circling the wagons because they're proud of their work no matter how crappy it is and are being bull headed about it. We want breast augmentations and sluttier clothing in the NeX! |

Mr Kidd
Center for Advanced Studies Gallente Federation
719
|
Posted - 2012.07.13 17:03:00 -
[12] - Quote
Xercodo wrote:I've adjusted and adapted very well.
-Mining isn't any worse or better for me. Don't really mine but, do your windows switch and open on dock/undock?
Quote: -For living at POSes this is a god-send for me; I can see all the POS categories I do or don't want and only opens the ones I do :D. My window stays the same size no matter what I open but if I'm doing lots of management of items then I can make it bigger for the occasion and then snap it back into place when I'm done. Need more then just "Generic POS hanger" and cargo? Shift click it, move stuff, close it. It's like pulling a file from a cabinet.
Won't argue that there aren't advantages with macro level inventory management. But try opening a can in space in a separate window without first opening it using the icon on the overview, then shift clicking it to open a separate window. At that point you've already lost your existing view so any inventory you've focus on the previous view is lost and you'll need to find it again.
Quote: -I prefer the tree to the context menu when using my carrier's bays.
Can't speak for this since I don't fly carriers
Quote: -Looting wrecks in succession has been restored to previous functionality; I can do it the same way i always have: open them all at once and then spam loot all (and I even have wrecks and my cargo successfully separated fro this entire process with no extra steps).
-In space my cargo and the "main inventory" window stay open...dunno what the problem is here....
Completely dependent on how you salvage. If you're using a frigate the UI has rendered fast salvage/looting useless due to slow updates, windows that don't try to open until after you're out of range.
The problem is the windows will reset depending on what you're doing. Opening another inventory might have it open to the in space cargo window or the main inventory window or next time you open your in space cargo it may open in your main inventory window.
Quote: -In station my ships and items hangers are separated and maintain their position and open state when docking, undocking and logging in and out. For me these two vital hangers are always open so I need not go through any extra steps... but if I do happen to close them then I can hotkey them right back without even touching the inventory tree.
-Organization of cans in station has gotten nicer.
That's not the experience I've had with them. On the contrary my hangar window expands to a larger window taking up the majority of my screen space no matter how many times I resize it. When opening ship maint array it will often open in my ships cargo which I've resized so small as to be useless for looking for ships and am required to resize/reposition it....every time I dock/undock.
In a way yes, I will agree here. But the fact that when you're dragging items from hangar to can or visa versa with any lingering hover over causes the inventory main pane to switch to that inventory makes it extremely inconvenient when you're keyed into specific items that you've spent time finding in the hangar that you want to drag to different cans and visa versa.
Forgive the poor quoting since the forum will only allow me to quote 5 times.
We want breast augmentations and sluttier clothing in the NeX! |
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